Monday, May 3, 2021
Storytelling and gaming: Changing the subject of my game
After having issues with unity I decided to quit using it altogether and put my focus on making a game on animate.
Additionally, I also changed my game concept, I had reached a dead end with the idea of the arson and the murder mystery,
This same week I had been doing a lot of riddle games with my friends which gave me an idea to learn how to write my own riddles.
1 )Runesmith,How to Write Riddles:2019.Youtube
Wednesday, April 21, 2021
Storytelling and gaming
I made changes to my opening screen. Additionally, I created a silhouette background in photoshop, I made it combining different components e.g a house trees and smoke.I then created a raw image from the 'UI' function where I inserted my asset from photoshop after converting it into a sprite,
I also added an audio clip, I looked for spooky eerie music on YouTube which was copyright free.
I then downloaded the music and created an audio timeline into unity where I inserted it.
Saturday, April 17, 2021
Storytelling and Gaming
- I decided to name my game 'Mystery Muddle'
I still intend to do more designing for the initial opening game scene page, and I created separate scenes for the 'murder' and arson' options but I need to bring them together somehow.
Overall, so far the scenes are pretty straight to the point. Although I need to add more options to do with the game now instead of just how the game is initially introduced.
I created this sketch of a girl with moon eyes , and made different copies. I then put the different sketches into a short film, to do this I made a lot of copies frame by frame and adjusted the scale and length of each one. I did firstly using flippaClip then adobe premiere pro but I did the illustrations in illustrator.
Making this overall took around 3-4 hours.
Monday, April 12, 2021
Storytelling and gaming
-crash bug
I begun experiencing crash bugs on my laptop and I did not save all of my previous work as I should have consistently, therefore I lost all of those files.
I then started building my project all over again using similar layout from the previous ones But with a few changes.
I played some more video games including:
Shadow of the Tomb Raider
- Designers: Heath Smith · Daniel Drapeau· Michel Leduc St-Arnaud
- Developers: Eidos-Montreal · Feral Interactive

