Storytelling and Gaming
In this weeks Unity tutorial, we begun learning how to create interactive click throughs.From the example above I had to create an intro menu canvas as the parent of a raw image both from clicking right click and 'UI', which I extended using the alt function.
I then added a video player component to the raw image where I added the video of the airport, but I then needed to include a render texture with an aspect ratio of 1920 and 1080 so that the video will be visible. To complete this underneath the 'raw image qualities' I needed to add the render texture into the target texture properties in the video player section and then again into the raw image settings in inspector.
Afterwards again from right clicking 'UI' I added text mesh pro where I inserted the text 'Where would you like to go?'
I then added more buttons where I inserted the countries that would be my options.
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