Monday, April 12, 2021

 Storytelling and gaming

-crash bug

I begun experiencing crash bugs on my laptop and I did not save all of my previous work as I should have consistently, therefore I lost all of those files.

I then started building my project all over again using similar layout from the previous ones But with a few changes.

I played some more video games including:

Shadow of the Tomb Raider

  • Designers:  Heath Smith · Daniel Drapeau· Michel Leduc St-Arnaud
    • Developers:  Eidos-Montreal · Feral Interactive


Street fighter V
Designers: Capcom , Dimps


I initially begun my last game with a starting page that didn't introduce the what the game is initially without any game art as well for hints.

These two games also allow the user to insert their name but before that, the game has a loading screen so I wanted to make that change.


Monday, March 29, 2021

 Initial Filming and animation


since my subject topic is vaguely around the moon, I created a draft for my introductory scene, an animation of the moon bouncing with 52 frames used and 12fps.

I am still unclear on the audio I want to use so I didn't include too much audio as of yet.
To make the animation, I used illustrator to draw the various moon sizes and photoshop to crop and make them transparent, before using 'flipaclip' where I aligned them all individually frame by frame.

These are the moon illustrations I created on illustrator.









Friday, March 26, 2021

 Independent project- film planning












Storytelling and Gaming


 I decided to get more familiar with ifs and loops as I considered including them in my script for the game. Above are some PowerPoints I made familiarising myself with the code.


I BEGUN BUILDING MY GAME ON UNITY

- I created 3 scenes and had this code to make the scene changes more fluid.

-the first scene was a page introducing the player
I used a layout where the player inserts their name into a text box
-then the second introduced the game
there were graphics and images involved,
-lastly the third scene gave the player options into whether they wanted to join the arson or the murder game.


I have placed these codes inside my game below, I have named it 'Crucial Point' , as a reflection of the finalising point that uncovers the whole mystery of the game.



 Storytelling and gaming

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I created another flow chart for my game
I decided I wanted a game that would have two choices in terms of what to investigate. Additionally, I want the initial phase of the game to introduce the players name so they familiarize with the game more.

I also want to create music and game art for the second scene, 

I want to create my game with text and moving image backgrounds similar to 'The Boat'SBS, 2015


Friday, February 12, 2021


Independent project.

Initial design ideas:

-         I plan to make a video combining my love for the moon and mental health. Additionally, I plan to create an animation where I will create a face out of many small moons.

-         I plan to also use cut scenes using references that link to the moon.

    Below are some sketches of the moon that I did, as drafts.



lologo ideas, I designed a more simplistic 2d moon using photoshop, with blue and purple since those are emotions that explore calmness and intensity which is what I want my brand to partly represent.






 Storytelling and Gaming

In this weeks Unity tutorial, we begun learning how to create interactive click throughs.

From the example above I had to create an intro menu canvas as the parent of a raw image both from clicking right click and 'UI', which I extended using the alt function.

I then added a video player component to the raw image where I added the video of the airport, but I then needed to include a render texture with an aspect ratio of 1920 and 1080 so that the video will be visible. To complete this underneath the 'raw image qualities' I needed to add the render texture into the target texture properties in the video player section and then again into the raw image settings in inspector.

Afterwards again from right clicking 'UI' I added text mesh pro where I inserted the text 'Where would you like to go?'

I then added more buttons where I inserted the countries that would be my options.


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